Creating World of Warcraft in UE4

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Livestream: https://youtu.be/d08EdMcCS7s

In this video, Quixel’s Wiktor Öhman gives an in-depth look into the thought process behind his WoW’s Orgrimmar homage.

We’ll be hosting a live 2 hour breakdown that’ll go into this scene extensively, so don’t forget to tune in on Friday 25th October at 5PM CET!

Try out the Megascans Ecosystem for Free : http://bit.ly/2CSx3jB
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